Dialogue Designer - Sledgehammer Games
at Activision Publishing Inc.

Toronto

Posted in General Business
about 8 hours ago


*Job brought to you by eQuest

Job Description

Job Title: Dialogue Designer - Sledgehammer Games

Requisition ID: R026413

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

This role will be studio based at our Toronto, Canada location with flexible working support.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform.

Your Mission

Sledgehammer Games is looking for a Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.

  • Edit, design and process dialogue assets for all aspects of our game.

  • Collaborate with the Dialogue and Narrative Teams, ensuring excellent inter-departmental communication and alignment of goals.

  • Interactive and linear dialogue design.

  • Dialogue asset implementation using proprietary tools.

  • Apply studio and departmental standard methodologies of dialogue workflows and systems.

  • Inspire teamwork and collaboration inside and outside the Audio Dept.

Player Profile

  • Demonstrated knowledge of various aspects of game dialogue.

  • Some knowledge of both linear and interactive dialogue systems.

  • Minimum three years of experience in game audio development.

  • Shipped one major title.

  • Understanding of PS5, XBOX S eries X, and PC audio functionality, capabilities, and limitations.

  • Experience with at least one major digital audio workstations .

  • Experience with middleware programs such as Wwise and Fmod .

  • Excellent interpersonal communication skills .

  • Exceptional organization skills.

  • College degree preferred .

  • I ndividual contributor with at least 5 + years experience or combination with College degree.

Bonus XP

  • FPS/ Multi-player experience a plus .

  • Audio scripting experience.

  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.
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